Anatomy: Difference between revisions
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Special healing abilities unlocked at certain Anatomy levels: | Special healing abilities unlocked at certain Anatomy levels: | ||
|activeuse= | |||
Using Anatomy actively on a selected target will reveal two messages: one for Strength, and one for Dexterity. | |||
{{{!}} class="wikitable" | {{{!}} class="wikitable" | ||
! | ! Strength Message | ||
! | ! Target’s Strength | ||
! Dexterity Message | |||
! Target’s Dexterity | |||
{{!}} | |||
{{! | Rather feeble | ||
{{!}}} | {{!}}} | ||
=== Strength Messages === | === Strength Messages === |
Revision as of 18:02, 28 April 2025
Anatomy
Overview
Anatomy can be used in three ways:
- Passively increases the combat damage you deal.
- Passively adds an amount healed to human types.
- Actively checks the Dexterity and Strength of another creature.
You also receive a bonus to dodge physical attacks if your Anatomy and Evaluating Intelligence skills are both 100.0 or better with both hands empty. This bonus is equal to the chance of 100.0 Wrestling skill (without accuracy) to land a fist.
How It Works
- Increases your melee damage dealt passively.
- Boosts healing amounts on human types.
- Active use checks a creature's Strength and Dexterity.
- Provides a dodge bonus if combined with 100.0+ Evaluating Intelligence while unarmed.
Bonuses
Damage Increase Bonus % = Anatomy ÷ 2 You receive an extra +5% when skill reaches 100, for a maximum of 55%.
Healing Bonus % = Anatomy ÷ 6
Special healing abilities unlocked at certain Anatomy levels:
Active Use
Using Anatomy actively on a selected target will reveal two messages: one for Strength, and one for Dexterity.
Strength Message | Target’s Strength | Dexterity Message | Target’s Dexterity |
Rather feeble |
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Strength Messages
Strength Message | Strength Range
|- Tips
Notes
Credit: Information edited from UOGuide.com |
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