Anatomy: Difference between revisions
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{{SkillPage | {{SkillPage | ||
|overview=Anatomy increases damage, healing, and reveals | |overview=Anatomy increases combat damage, healing, and reveals stats. | ||
|howitworks= | |howitworks= | ||
* Boosts melee damage. | * Boosts melee damage. | ||
* Boosts healing amounts. | * Boosts healing amounts. | ||
* Active use | * Active use reveals Strength and Dexterity. | ||
* Combo with | * Combo with Eval Intelligence for dodge bonus. | ||
|bonuses= | |bonuses= | ||
'''Damage Bonus''' = Anatomy ÷ 2 ( | '''Damage Bonus''' = Anatomy ÷ 2 (max 55%) | ||
'''Healing Bonus''' = Anatomy ÷ 6 | '''Healing Bonus''' = Anatomy ÷ 6 | ||
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|activeuse= | |activeuse= | ||
{| class="wikitable" | {| class="wikitable" | ||
! Strength Message | ! Strength Message | ||
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|tips= | |tips= | ||
* | * Use Anatomy to assess opponents before fighting. | ||
|notes= | |notes= | ||
* Passive bonuses | * Passive bonuses apply automatically. | ||
|credit=Edited from UOGuide.com | |credit=Edited from UOGuide.com | ||
}} | }} |
Revision as of 12:18, 28 April 2025
Anatomy
Overview
Anatomy increases combat damage, healing, and reveals stats.
How It Works
- Boosts melee damage.
- Boosts healing amounts.
- Active use reveals Strength and Dexterity.
- Combo with Eval Intelligence for dodge bonus.
Bonuses
Damage Bonus = Anatomy ÷ 2 (max 55%)
Healing Bonus = Anatomy ÷ 6
{
Active Use
{
Tips
- Use Anatomy to assess opponents before fighting.
Notes
- Passive bonuses apply automatically.
Credit: Edited from UOGuide.com